PIPELINE TD
START DATE: Immediately
CONTRACT LENGTH: Initial 1 year with view to extend
STUDIO LOCATION: London, Vauxhall
SALARY: Based on experience
TO APPLY: Please email your reel or portfolio to jobs@ritzyanimation.com
To help keep our inbox tidy we’d appreciate using the subject line PIPELINE TD APPLICATION
JOB DESCRIPTION:
Ritzy are looking for a tech wizard to join the team! The chosen candidate would work on asset management, workflows and help design and implement new pipeline features so that the day to day running of our productions is smooth and efficient.
You’d have a solid working knowledge of Maya, Nuke, and have the keeness to explore other DCCs as the need arises. Flexible and friendly, you’d work with team leads to create artist-friendly tools that will help improve workflows. You’d also be happy to help troubleshoot the various problems that arise on productions big and small.
Ritzy is a young company, and it’s only recently that we have begun investing in our pipeline - There is the opportunity to design and create something from the ground up without having to work around legacy designs/practices.
ABOUT RITZY:
Ritzy Animation is a London based studio which focuses on character animation. Founded in 2017, we have quickly grown and established ourselves as a creator of exciting and characterful animation.
We pride ourselves in creating beautiful and engaging work and enabling our staff to express themselves in a creative environment. We always experiment, push new styles and techniques, and enjoy applying our knowledge to all sorts of projects in 2D and 3D. Our projects are stylistically diverse, and our work varies from commercials to TV series with everything in between. We are looking for talented individuals to join our growing company.
JOB RESPONSIBILITIES:
Design and implement the next version of our pipeline - reviewing existing tools and building on them to improve efficiency
Maintain artist facing tools that are easy to learn and use
Clear documentation + tutorials for artists to learn from
Devise new methods to help efficiency in the studio across all departments and advise on implementing newer technologies.
Assisting production with automation needs and supporting with troubleshooting and bug fixes
Ensuring the smooth running of all in-house tools and systems
Proactively test new and existing features to ensure the highest levels of quality
In-depth technical knowledge of Maya, Nuke
To assist in helping problem solve production issues related to pipeline/workflow
PERSON SPECIFICATION
The ideal candidate will have the following:
High level of Python programming
Experience: Qt/PyQt/PySide/PyMEL as well as working with JSON files
Solid troubleshooting skills and independent problem solver
Experience with Maya, Nuke and other softwares a bonus
Knowledge of industry-standard scene data formats: Alembic, USD, OpenEXR
Experience with fTrack or similar, along with writing API tools to integrate these with Maya/Nuke
Highly organised, with experience writing clean, readable code with PEP 8. Tracking and managing changes to code and version control with Git.
Good analytical, problem-solving, and decision-making
A clear communicator and team player - happy to jump in on things big and small
Proactive, responsible with good time management and the ability to take on tasks from concept to delivery
Friendly, respectful, with a good attitude to feedback and changes
PERKS
The option to work in-house or remotely
A Hybrid work setup - just let us know which days you’d like to come in and we’ll add you to our studio rota!
28 days holiday a year (full-time)
Pension scheme (PAYE)
5pm Friday beers (or soft drinks!)
‘Locker’ time - during quiet periods we allow staff to work on small passion projects to help develop new techniques and styles
Regular team events and activities to help build relationships and allow staff to socialise and have fun
Fridge full of drinks + snacks
Spacious studio with scenic views and a large balcony
On site cafe
Free tea, coffee and sweets :)
A small loveable sausage dog named Baxter
BONUS POINTS
Experience with Deadline
Generally good with IT and open to help with any small IT related issues/setup.
Previous experience in Visual Effects for film, commercials or series
*We will endeavour to get back to all applicants but if you don’t hear from us, please don’t be disheartened, your entry will have been added to our database!